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  1. The_Fire_Ghoul

    Suggestion Yearly Challenge Assortments

    When I first made my "Minr Map Dating" thread (which I retitled to "Complete Chronological Map List"), I didn't think getting estimates would be hard if I simply asked the right people. I was wrong, so I began to dig on my own, not knowing what I was getting myself into. At first it seemed...
  2. The_Fire_Ghoul

    Pending Wormhole

    What is the map name? Wormhole What are the x y z coordinates /tp 1381 32 3986 | 1333 42 3976 | 1339 42 4010 | 1313 65 4033 | 1314 62 3962 | 1365 60 3988 | 1524 67 5726 | 1529 66 5727 | 1594 75 4039 | 1587 80 4085 | 1589 81 4088 | 1591 81 4091 | 1592 83 4098 | 1584 82 4109 | 1569 82 4109 | 1571...
  3. The_Fire_Ghoul

    Resolved The Bad Ending

    What is the map name? The Bad Ending What are the x y z coordinates /tp -2775 76 4328 | -2775 77 4324 | -2775 76 4318 Zero What is the problem? Bypass Please give details There's several places where the player can get inside the building by crouching, bypassing a massive amount of parkour.
  4. The_Fire_Ghoul

    Suggestion New Command: “/c info”

    People constantly ask what type and difficulty the maps they hear mentioned are, and if they’re in the middle of a map and can’t look in spawn, there’s no easy way to check. A really convenient solution to this would be a new “/c info [map]” command. This would not only give the type and points...
  5. The_Fire_Ghoul

    Complete Chronological Map List

    I really like the idea of having challenges consisting of all the maps published within a certain year in chronological order. Currently we only have a 2017 challenge and a soon-to-be-added 2018 challenge that I laid out elsewhere. So I want to try and list out every year of the server’s...
  6. The_Fire_Ghoul

    Suggestion Make Sra Survival Mode

    As we all know, Sra has an annoying over-abundance of barrier blocks, one that, in my opinion, heavily detracts from the map. Before the adventure mode switch, these barriers were at least somewhat bearable as you can see where they are when you highlight them in survival mode. But now that all...
  7. The_Fire_Ghoul

    Pending Co-op Skips List (Part 2)

    Click Here For Part 1 Teddy's X-mas Skips: There's button in this map at 1732 78 1905 that P2 can be stationed at to save time. There's also a button you need to shoot with a bow from 1754 78 1853 that you need to parkour up to to be able to do so. P2 stationed at that spot can save quite a bit...
  8. The_Fire_Ghoul

    Pending Co-op Skips List (Part 1)

    I had to split this up because it exceeded 10000 characters. Carpe Diem Skip: The minecart shooter minigame at -6172 68 3838 takes roughly 15 seconds to complete, so if P2 begins the minigame 15 seconds before P1 arrives, P1 can head straight through the opened door without needing to take the...
  9. The_Fire_Ghoul

    Resolved Minr restore not working

    In the "memorization" level of mirrored, I walked into the room only to find the maze set to its blue form, which has no way inside, making the map currently unbeatable. Not sure why this happened, maybe someone logging out in the middle of doing it? Edit: After asking Hatter to step on...
  10. The_Fire_Ghoul

    Resolved Pirate Cave

    You can toss all 3 required items into the hopper from the water, then simply swim under the platform and you'll be teleported to the last area without needing to have parkoured onto the platform. Could possibly be fixed by adding barricades to the sides of the hopper platform. Demonstration:
  11. The_Fire_Ghoul

    Resolved Huge Redstone Ready Skip

    You can skip the entire trapdoor section of Redstone Ready, and the method is so simple and borderline accidental that I'm amazed no one had found it until now. Here's how you do it:
  12. The_Fire_Ghoul

    Resolved Viae

    The 6th puzzle in Viae (the "Go fast!" room) doesn't work, not sure why... Oh and while we're at it, the beginning of puzzle 5 (the lily pad room) needs to have a sign asking the player to turn off optifine if they have it on, because a certain feature of optifine makes that puzzle unsolvable.
  13. The_Fire_Ghoul

    Resolved Pandemonium

    What is the map name? Pandemonium What are the x y z coordinates /tp Lots What world is the fault on. The End What fault has occured. Script/Cmd Block Please give details of fault Every single warp in this map except the correct 3 is bugged with the message, "You must: *Execute this command...
  14. The_Fire_Ghoul

    Resolved The Varied 11

    What is the map name? The Varied 11 What are the x y z coordinates /tp -6271.5 61 3889.5, What world is the fault on. Zero What fault has occured. Script/Cmd Block, Glitch Please give details of fault Puzzle 1 has some issues with the command blocks. The answer checker as well as the buttons...
  15. The_Fire_Ghoul

    Resolved Unfair In Rainbows Rocket Jump

    In the second part of the Verdant section of In Rainbows, some of the rocket jumps are very close to impossible for those with lower ping. If you have bad/higher ping, these jumps are super easy, but with if your ping is really good, these jumps are complete and utter nightmare, sometimes...
  16. The_Fire_Ghoul

    Resolved Upgrade The Coke Can Lock

    The Coke Can is a great maze with an interesting memory test at the end, one that catches many off guard. But I think that we can all agree that redstone for the lock is horrendously slow by today's standards and breaks very easily and often. There are much faster and better ways to do exactly...
  17. The_Fire_Ghoul

    Resolved Block Party

    At the section where you either go to Creston's (house 3132) or Craston's (house 3134), going to house 3134 will always kill you, even if the sign in Jagger's garage says to go to Crastons. Edit: This only happens some of the time, and it might be perhaps because the house the sign tells you to...
  18. The_Fire_Ghoul

    Resolved Time Wipe on Lava Parkour

    Now that no-sprint has been added to lava parkour, all of the top times are now impossible to beat, so I request for a time wipe on it.
  19. The_Fire_Ghoul

    Resolved Punch Scripts?

    There seems to be a worldwide bug where scripts on pressure plates require you to punch the plate to activate them rather than standing on them. I know this is a worldwide bug and not just one for certain recently added scripts because maps like Block Party and Solstice have stuff you need to...
  20. The_Fire_Ghoul

    Resolved Challenge Ideas

    I know Hex made a thread exactly like this, but that was nearly a year ago and I didn't want to necro post, so I'll have my own go. A few of these maps are under maintenance right now, so this is assuming that those will be out of it at some point. Intermediate Puzzle Pack: 1. Festival 2...
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