Resolved - DOOM-ED's non-functional scripts

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luckylukecraft

Actually not that lucky
Greenie
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Sep 28, 2014
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In my run in DOOM-ED, I've noticed some scripts/commands don't work or are written incorrectly.
They are here and there in pretty much every level (I don't think I saw any in DOOM-ED, level 1), especially level 3 of DOOM-ED. I believe that the scripts or commands used for DOOM-ED are either outdated or written incorrectly. (I have no knowledge of the situation itself, don't really know why the scripts aren't working.)
These scripts aren't extremely important, but e.g. makes the 3rd level easier than intended since no mobs are spawning when they are actually supposed to be.

Examples of non-functional scripts/commands:



Scripts should be fixed so that everything in DOOM-ED adds up as one complete map again.
 
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