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  1. Hex

    #PookaPic

    #PookaPic
  2. Hex

    Happy Birthday Mr. Bound!

    Happy Birthday Mr. Bound!
  3. Hex

    Resolved Skipping Final Room of Night Light

    Yikes I forgot I used skips here. If you solve the last room up until the final pressure plate is spawned and restart the map, when you join the final room again it will reset everything in the room EXCEPT the final pressure plate, which will hover in midair above normal block iirc. So you can...
  4. Hex

    Resolved Lapis Plaza Skips

    On top of the small buildings in the second half of the map you can do double neos around some stone to skip large portions of parkour (I forget the exact locations, but it should be pretty apparent).
  5. Hex

    Resolved Minion Rush Map Escape

    Jump between the panes of the force field instead of going into the banana.
  6. Hex

    Event Purple Comet in Orbit!

    Super fun event! It was really close. Good job to all players on both teams, my heart was racing by the end.
  7. Hex

    Is it just me or does it smell *sniff sniff* purple right now?

    Is it just me or does it smell *sniff sniff* purple right now?
  8. Hex

    Resolved Kakashi

    Does having both the blindness and night vision negate the movement penalty?
  9. Hex

    Resolved Extra Pearls in Pearl

    Making the script remove 32 ender pearls before giving the player 32 ender pearls should fix the issue.
  10. Hex

    Resolved Bug to Survive Any Fall

    A helpful blue (NeroTheImmortal) showed me a rather alarming bug. Logging out cancels your downward momentum, and this can be easily used to escape certain maps by cancelling your momentum near the ground and causing falls that should kill you to be survivable (he showed me him using it as a way...
  11. Hex

    Report Bug heads bug

    This is the same issue that yeroc stumbled upon with Viae (dubbed "The Yeroc Method" or script storage) as commands don't trigger chat prompts. This is a bug, But probably not a pressing one. It would be fixed if script storage ever gets patched. A world check could work but that's more of a...
  12. Hex

    Suggestion Suggestion Collection - Points

    Auto warp to HC pit upon gaining 20 points? Or autoblue upon 20 points?. One of the two. And yes to the point changes, though it would take a while for FFA to fall out of the verbal lexicon. The name "Free For All" is kind of confusing to begin with.
  13. Hex

    Suggestion Suggestion Collection - Parties

    /team is a thing (was used last Purple Coin), though it's not available to anyone but ops. Don't know if that's our thing or another not open-source plugin's thing, but it might be usable. But anyways, as long as there's a way for those things to be moderatable, this would be good.
  14. Hex

    Report Bug Lava Parkour Exits Break Consistently

    The cycling exits break a lot. Sometimes I can get two exits consecutively to open before they all close. I managed to get a chain of about 13 of them today before they all closed. The script is pretty unreliable, and needs to be tweaked to actually work properly and not break half the time.
  15. Hex

    Event Ninja Warrior 10

    Signup \o/
  16. Hex

    Resolved Lava/Mob Parkour Instant Regen

    Also intentionally or not the water in Lava Parkour that was added for the Hexa Heroes drop lets you skip to the second layer much more easily than you used to be able to.
  17. Hex

    Resolved Lava/Mob Parkour Instant Regen

    I think that when the region flags for these two maps were changed they were copied over from Retrograde, and Retrograde has stupidly fast regen. It makes sense in that map, but with Lava Parkour and Mob Parkour returning to their original states I think it makes more sense to have no regen in...
  18. Hex

    Resolved Remove Mob Parkour Clutter

    Barriers and blocking glass sucks. There's a good amount of the stuff in the recently changed over Mob Parkour. However, since these were the result of skips introduced by sprinting, and sprinting is now disabled in the map, I think it would be nice if the map got cleaned up and the now obsolete...
  19. Hex

    Suggestion Hexa: Chronological Mode

    Pretty sure a lot of map creation and release dates aren't exactly known. It would be possible for probably a majority of maps but certainly not for some of the older ones unless a lot of serious digging was done.
  20. Hex

    Resolved Miner's Millions Bug

    Good timing on this find. Heh
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