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  1. rickyboy320

    Event Tournament of all kinds minr [UPDATED]

    Suggest doing this in the qualification round too, as it would be unfair that people that speedran that map can't enter in the tournament.
  2. rickyboy320

    Resolved RUSH Map Broken?

    Should be fixed now.
  3. rickyboy320

    Youtube

    Just listened to the previews, and damn that's pretty amazing. Sounds extremely professional and she's come a long way ever since that first video. (Previews are available here for anyone without iTunes: http://muzoic.org/release/album/remi-goode-muziek-ep)
  4. rickyboy320

    Broadcast Hexa Challenge

    Fixed the issue, apparently warpsigns to maps remove a players challenge. If you want to be teleported back, send me a message.
  5. rickyboy320

    Broadcast Hexa Challenge

    It's that time of the year again, where we can increment the number of years we've been running. Of course such festivity doesn't happen without gifts. In the past year, speedrunners have shown their strength. Sub 2-minute times on RUSH, 11 minute times on Cake Quake, and even 11 minutes on...
  6. rickyboy320

    Resolved Boats On Ice

    Fixed. (Technically it should be a bug to place boats on ice, but there's no harm in doing so, so have fun :'))
  7. rickyboy320

    Resolved Taking Damage and Jumping

    Set the Attribute "KnockbackResistance" for all players to 1.0. This seems to fix the issue. I'm not sure if it has any negative consequences other than combat (hitting players with bows/arrows/tnt/swords/etc does not knock them back anymore), but for parkouring it should at least be resolved...
  8. rickyboy320

    Resolved Detention 2 Is Broken (Or theres more ops i dont know)

    Spon isn't an op. Might be case sensitive, and I'm fairly sure it still works. Else, try again. EDIT: It works.
  9. rickyboy320

    Resolved Planets Exploitation

    Heightened the wool instead, should be fixed.
  10. rickyboy320

    Resolved Button Button

    Fixed.
  11. rickyboy320

    Resolved Jump Bug Report.

    Replaced ladder by slabs and fence by a slab, should hopefully fix the issue, and doesn't decrease the toughness of the jump.
  12. rickyboy320

    Corrupt a wish

    Granted, but every post you'll make here from now on will be rated 'SPAM'. I wish things were just a little more balanced in life..
  13. rickyboy320

    Resolved Taking Damage and Jumping

    I've made numerous attempts to combat this, but minecrafts mechanics inherently knock you back whenever you take damage. With just a tiny bit of lag it's possible to have already jumped before taking damage, which will then boost the jump. I've tried setting velocity to zero after taking damage...
  14. rickyboy320

    To (re)claim your status on Discord, please type /discord verify when logged in to the minecraft...

    To (re)claim your status on Discord, please type /discord verify when logged in to the minecraft server, and follow the steps.
  15. rickyboy320

    Agent (I'm not a whitie)

    Permission group from before you were unbanned was fish/default. For older greens this generally is vip. If we can't find a location that you're part of as the owner/builder you'll have to do HC again, I'm afraid.
  16. rickyboy320

    Times were reset on Vares Sert

    Times were reset on Vares Sert
  17. rickyboy320

    Resolved Uhhhh Help plz...

    Pulled your PlayerData from the backup, restored it for now. (Now your PD is reset to yesterday). Suspected problem: Somewhere 2-3 weeks ago your PlayerData was cached twice, while logging in and logging out your PlayerData constantly pointed to the correct one - until I executed a command that...
  18. rickyboy320

    Resolved Uhhhh Help plz...

    You are indeed shy 6 pages. Pages aren't deleted with /c recalc, nor with the removal of the jungle gold maps. I'll look into what exactly happened, though I don't have a clue at this moment.
  19. rickyboy320

    Resolved Jungle gold idea

    Removed Jungegold & Chinatemple points for now. When we reuse these spawns, we can recreate the maps, as junglegold didn't entirely fit the syntax anyways.
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