Search results

  1. PurpleEscapade

    Resolved River Run

    There is a skip in the map at 5055 104 -2038. You can jump from standing on this tree onto the log down below.
  2. PurpleEscapade

    Resolved Voodoo

    Signs throughout the map have weird symbols, also the return to ffa sign takes you to the airship.
  3. PurpleEscapade

    Resolved Space Mission

    When you get the jump boost, it persists throughout the entire map (or at least 30 minutes). There is supposed to be a block in space before you get to Earth that takes the jump boost away. Im not sure exactly which block takes it away but its about halfway through.
  4. PurpleEscapade

    Resolved World Domination

    -3336 102 -2467 you should be healed to prevent you from dying when you jump here but it doesn't happen
  5. PurpleEscapade

    Resolved Prismarine Green

    What is the map name? Prismarine Green What are the x y z coordinates /tp 2371 20 -6216 What world is the fault on. Zero What fault has occured. Bypass Please give details of fault you can just jump into the last water pk jump, and skip nearly the whole room
  6. PurpleEscapade

    Game Two Rooms and a Boom : Episode Two

    the best moment for me was getting home literally 2 minutes before it started
  7. PurpleEscapade

    Game Two Rooms and a Boom : Episode Two

    hey I'd vote for that
  8. PurpleEscapade

    Game Two Rooms and a Boom : Episode Two

    Best* attempt
  9. PurpleEscapade

    Suggestion Hard Mazes Pack

    Didnt find tbk hard, also my suggestion maps to put in are pistomatic and soars door maze *shivers* :(
  10. PurpleEscapade

    Question Inaros

    I'm posting this to ask what the current state of Inaros is. Is it still worth ffa points? Or will it be getting fixed in 1.13? I'm assuming 1.13 has increased the damage of broken things on this map so I hope Zath doesn't give up on it :(
  11. PurpleEscapade

    Resolved Emerald of Time

    in 1.12.2 there is an issue with this map. The boat that you go on with the tripwire hook does not accept the hook or teleport you. This however works on the 1.13 test server.
  12. PurpleEscapade

    Resolved Unfair In Rainbows Rocket Jump

    what I do is I sidestep. I will jump over the plate and land onto the middle of the plate, then I will sidestep off of it towards the hole. Takes a few tries but eventually works. I don't think you want to start off being already on the plate though, I tried that and it was waaay harder.
  13. PurpleEscapade

    Suggestion Remove co-op maps from hexa

    I mean, you can debate whether or not hexa is even beatable to begin with. I don't think co op maps are anywhere near the cause of you losing a hexa run. If your good enough to be anywhere near beating hexa, then you probably should pick your partners wisely. (aka don't pick me). There's many...
  14. PurpleEscapade

    Resolved Kakashi

    no
  15. PurpleEscapade

    Resolved Kakashi

    In the map, there is a section that you need to do blind parkour. It's near the beginning. However if you walk down the opposite side of the blind pk section, it will give you night vision. You can easily get the night vision, then double back and go to the path that makes you do the blind...
  16. PurpleEscapade

    Suggestion Colored Map Names

    So when you do /c completed (mapname) or /c times (mapname) or any similar command to these, it will show the map name in a white color. The only thing I see that makes the map name have its respected difficulty color is when you do /ch info on any of the challenges. It would be pretty nice if...
  17. PurpleEscapade

    Interesting Zero Locations

    Location Name - Giant Clarinet Who built the location? - Mathwiz592 Information about this location? - It's a giant clarinet surrounded by lines of music. It looks really cool so just decided to put on here :p /tp 3880 63 6914 3880/64/6914/-3/0/0
  18. PurpleEscapade

    Resolved Solstice

    At the very end of the map, after you complete the mob maze, you go into one last teleport pad. It tp's you into the wall and it hurts you for 3-4 hearts. It has a very good chance of killing you, and has killed me many times. I think the tp just needs to be fixed to where it doesn't put you in...
  19. PurpleEscapade

    Resolved Redstone Ready

    Just wondering if Redstone Ready should have its point value removed and turned into a 0 point grey map until it gets fixed and published again. The map has been unaccessible for a couple months now, and zdemon doesn't really play that often. So it could be a while before it ever gets released...
  20. PurpleEscapade

    Resolved sra food bug

    I think you were trying to make it so you keep food throughout the map, however you still lose food at the beginning even with the pressure plates gone. Also every riddle room is broken except for the 1st one, all the doors should be open, so I'm guessing someone went through them all and just...
Top