Shaders for /warp board maps

Zatharel

The Lion
Op
Board
Nov 5, 2013
1,824
1,051
Was bored and decided to take shaded screenshots of board maps, since http://forums.minr.org/threads/minr-with-shaders.691/ is pretty outdated.

Note that the amount of screenshots taken depends on nothing but the amount of things that were interesting to screenshot. That said, don't feel left out/don't feel better if I took more or less screenshots in your map.

Pirate Cove - Spontida10

Chutes & Ladders - agwR0CKS and Ninetails143


Captivate - swimmy1212


CodSimulator20XX - SleeknFoxy


Dope's Lair - YourDopeness

Village - Zatharel


The Descent - MT_Hairy_Hindu
(soon)
Feel free to use these if you intend on making articles for the map.

Will be updating whenever a new map is on the board. Maybe.
 
Last edited:

CreepaShadowz

Maze Connoisseur
Mod
Apr 21, 2014
1,056
453
Shaders is pretty epic, but I think you should take photos of spaces with lots of light sources at night, and no light sources at day.
 

Zatharel

The Lion
Op
Board
Nov 5, 2013
1,824
1,051
Shaders is pretty epic, but I think you should take photos of spaces with lots of light sources at night, and no light sources at day.
Most of them are taken by night. In my opinion at least some of them look quite nice with the sunlight coming from one side (referring to the one that I took of Voodoo car crash).

Updated with Wool Town.
 

CreepaShadowz

Maze Connoisseur
Mod
Apr 21, 2014
1,056
453
eot is very dark in that part for a reason. Zarklin has barely any lighting at all, I can't edit that map.


Updated with Halls of Infinity.
I'm not talking about editing the map. I'm talking abbout taking them in daylight.
 

Zatharel

The Lion
Op
Board
Nov 5, 2013
1,824
1,051
I'm not talking about editing the map. I'm talking abbout taking them in daylight.
But in order for me to take things with lightsources at there need to *be* lightsources, and in order for me to take them with no lightsources at day requires there to not *be* any lightsources.
 

nahfackler

Peon
Aug 8, 2014
484
53
Did you really have to make a THIRD GREAT RACE!!!! 1900JPinoy why? Just WHY?

I like the looks of lilrichie's Giant Minecraft
 

Zatharel

The Lion
Op
Board
Nov 5, 2013
1,824
1,051
Updated with Spectrum.
(sorry for the awkward look of it, sonic ether renders glass a bit strangely and for some reasons when I tried the beacon version all the beacons were black)
 

Zatharel

The Lion
Op
Board
Nov 5, 2013
1,824
1,051
Updated.
Removed Zarklin Ruins due to it being published.
Removed Wool Town due to it being published.
Removed Halls of Infinity due to it being published.
Removed Shroomville due to it being published.
Removed Spectrum due to it being published.
Removed Lost Diamond due to it being removed from the board.
Removed Steve's Mine due to it being removed from the board.
Removed Giant Minecraft due to it being removed from the board.
Updated Chutes & Ladders due to update.
Added Simon's Funhouse.
Added MineTech.
 

Zatharel

The Lion
Op
Board
Nov 5, 2013
1,824
1,051
Updated.
Removed Simon's Funhouse due to it being published.
Added Captivate.
Added Brother Therapy.
Added Hel (why, why did I do that).
 

Zatharel

The Lion
Op
Board
Nov 5, 2013
1,824
1,051
Updated.
Removed Hel due to it being published.
Removed The Great Race 3 due to it being published.
Removed Brother Therapy due to it being published.
Added Mirrored.
 

Zatharel

The Lion
Op
Board
Nov 5, 2013
1,824
1,051
Updated. Sorry about the long delay, I've been a bit busy.
Removed Mirrored due to it being published.
Removed Voodoo due to it being removed from the board.
Added Minecart Madness by agwR0CKS & TurtleBlocks.
Added Dope's Lair by YourDopeness.
Added Village by Zatharel.
Will add The Descent by MT_Hairy_Hindu as soon as I decide what to screenshot in it.
 

SleeknFoxy

Omnipotent Bat Overlord
Greenie
Jun 20, 2014
348
106
Pirate's Cove looks very good in shaders, especially in that screenshot, but not so much without them.
 
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