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  1. The_Fire_Ghoul

    Resolved Grid Hopper

    As for the square that's inaccessible, I'm going to do something with it, though I'm not sure what. I plan on remaking it into something else and keeping it inaccessible except by some uber-hard secret, though if I'm feeling lazy I might just change 1 warp to go to it, not sure
  2. The_Fire_Ghoul

    Resolved Grid Hopper

    Will look into it when I can
  3. The_Fire_Ghoul

    Madlad

    Madlad
  4. The_Fire_Ghoul

    Resolved The Portal

    Times will have to be wiped as well, if this gets patched.
  5. The_Fire_Ghoul

    Resolved Minr restore not working

    In the "memorization" level of mirrored, I walked into the room only to find the maze set to its blue form, which has no way inside, making the map currently unbeatable. Not sure why this happened, maybe someone logging out in the middle of doing it? Edit: After asking Hatter to step on...
  6. The_Fire_Ghoul

    Happy Birthday Minr!

    Happy Birthday Minr!
  7. The_Fire_Ghoul

    Resolved Pirate Cave

    You can toss all 3 required items into the hopper from the water, then simply swim under the platform and you'll be teleported to the last area without needing to have parkoured onto the platform. Could possibly be fixed by adding barricades to the sides of the hopper platform. Demonstration:
  8. The_Fire_Ghoul

    Resolved Voodoo

    I think the rectangle symbols at the start of sign lines come from signs that carried over into 1.13 that were typed using a texture pack that changed the game's font, given that this is the case with Red, for whom every single sign made by him has this problem and who uses a different game...
  9. The_Fire_Ghoul

    Resolved Huge Redstone Ready Skip

    There may have farther down, but as for the top ones I’m pretty sure no. Banan I’m certain would report this sort of thing if he found it and Jaabus claimed no when I asked him.
  10. The_Fire_Ghoul

    Resolved Huge Redstone Ready Skip

    You can skip the entire trapdoor section of Redstone Ready, and the method is so simple and borderline accidental that I'm amazed no one had found it until now. Here's how you do it:
  11. The_Fire_Ghoul

    Resolved Viae

    Thanks, and what do you think of the puzzle 5 disclaimer suggestion @Metsune ?
  12. The_Fire_Ghoul

    Resolved Viae

    The 6th puzzle in Viae (the "Go fast!" room) doesn't work, not sure why... Oh and while we're at it, the beginning of puzzle 5 (the lily pad room) needs to have a sign asking the player to turn off optifine if they have it on, because a certain feature of optifine makes that puzzle unsolvable.
  13. The_Fire_Ghoul

    Resolved The Varied 11

    Required a lot more fixing than I expected, but fortunately it works now. :)
  14. The_Fire_Ghoul

    Resolved The Varied 11

    Puzzle 8 can easily be fixed by just adding 1 extra layer of pris bricks to any non-water-path part of the floor. Couldn't fix it in the test server because block changes wouldn't have carried over from there.
  15. The_Fire_Ghoul

    Suggestion Hard Mazes Pack

    Yeah it hasn’t been updated in a long time, it’s pretty outdated.
  16. The_Fire_Ghoul

    Suggestion Hard Mazes Pack

    Uh there already is a hard maze pack here It was added in along with the intermediate pack Edit: Server is down so I couldn't do ".ch info 2 hard3" so I got a screenie of someone else doing in there from way earlier:
  17. The_Fire_Ghoul

    Resolved The Varied 11

    If the way puzzle works can be improved by doing it with scripts, then I'd be fine with that. The main reasons I had it done in command blocks was because I didn't want to make a single OP program all of that for 7 buttons, and because I didn't think there was a simple "+1" you could do to item...
  18. The_Fire_Ghoul

    Resolved Pandemonium

    What is the map name? Pandemonium What are the x y z coordinates /tp Lots What world is the fault on. The End What fault has occured. Script/Cmd Block Please give details of fault Every single warp in this map except the correct 3 is bugged with the message, "You must: *Execute this command...
  19. The_Fire_Ghoul

    Resolved The Varied 11

    What is the map name? The Varied 11 What are the x y z coordinates /tp -6271.5 61 3889.5, What world is the fault on. Zero What fault has occured. Script/Cmd Block, Glitch Please give details of fault Puzzle 1 has some issues with the command blocks. The answer checker as well as the buttons...
  20. The_Fire_Ghoul

    Resolved Unfair In Rainbows Rocket Jump

    Oh right... then yeah that one ought to be nerfed as well.
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