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  1. The_Fire_Ghoul

    Resolved Unfair In Rainbows Rocket Jump

    In the second part of the Verdant section of In Rainbows, some of the rocket jumps are very close to impossible for those with lower ping. If you have bad/higher ping, these jumps are super easy, but with if your ping is really good, these jumps are complete and utter nightmare, sometimes...
  2. The_Fire_Ghoul

    Resolved Sra's redstone doors after the Cave maze are all closed

    Aye I do think that rotating the paths and forcing the player to go certai ways as opposed to others is good for variety and replayability, and I think that’s what ought to be done with the tower after the cave maze—to simply rotate the open door
  3. The_Fire_Ghoul

    Resolved Sra's redstone doors after the Cave maze are all closed

    One of the paths is parkour, one is a maze, one is a search, and one is a long path that takes you through the nether. How would having 2 people in any of those be a problem?
  4. The_Fire_Ghoul

    Denied Add a hexa life per map with forced death?

    The script simulation thing can easily be done for Hellter Skelter, but Voodoo actually requires you to manually kill yourself, which there doesn't seem to be much way around.
  5. The_Fire_Ghoul

    Suggestion Remove co-op maps from hexa

    While I'm sure this is annoying, this is but a small inconvenience in comparison to the giant that is Hexa. It's just 4 maps of a whopping 237, 1.7%. It's actually just 3 (1.3%) considering the feature an Heist that allows players who have completed both paths to skip the map, and Jko-op can...
  6. The_Fire_Ghoul

    Resolved Extra Pearls in Pearl

    Yet another reason of many to valley pearl, even though it was fixed. It’s still ludicrously easy (and often accidental when it happens) to break out of pearl.
  7. The_Fire_Ghoul

    Resolved Upgrade The Coke Can Lock

    Nice! Thanks so much!
  8. The_Fire_Ghoul

    Resolved Upgrade The Coke Can Lock

    The Coke Can is a great maze with an interesting memory test at the end, one that catches many off guard. But I think that we can all agree that redstone for the lock is horrendously slow by today's standards and breaks very easily and often. There are much faster and better ways to do exactly...
  9. The_Fire_Ghoul

    Resolved Block Party

    At the section where you either go to Creston's (house 3132) or Craston's (house 3134), going to house 3134 will always kill you, even if the sign in Jagger's garage says to go to Crastons. Edit: This only happens some of the time, and it might be perhaps because the house the sign tells you to...
  10. The_Fire_Ghoul

    Suggestion Add World Domination to Rivers Run Red

    Shouldn't Outpost, In Rainbows, and Grid Hopper be in there as well?
  11. The_Fire_Ghoul

    Welcome to the club

    Welcome to the club
  12. The_Fire_Ghoul

    Event Purple Comet in Orbit!

    I can't do it on the 8th, I can do it on the 1st or the following Saturday though
  13. The_Fire_Ghoul

    Event Purple Comet in Orbit!

    Can do
  14. The_Fire_Ghoul

    Interesting Zero Locations

    Location Name - Fortuna Who built the location? - C_dric Information about this location? - Small town with what appear to be former marketplaces, all closed off now. One of the buildings is the start room for Spiders' Lab. /tp -3092 72 -5 -3092/72/-5/-3/0/0
  15. The_Fire_Ghoul

    Report Bug Bypassing Pistons in Pistomatic

    Aren’t you unable to run because of no-sprint?
  16. The_Fire_Ghoul

    Resolved Redstone Ready

    He really shouldn't have done that. I don't know why he even felt the need to change it and make it harder in the first place... Edit: If possible, a recreation of the old version ought to be made and placed into FFA. It's simply been out of it for too long.
  17. The_Fire_Ghoul

    Resolved Redstone Ready

    What I think should happen is for a copy of the original RSR to be made that remains in FFA while Zdemon works on the newer (and from what I've seen, much worse) version on a separate copy.
  18. The_Fire_Ghoul

    Resolved Challenge Ideas

    Good, don’t play the nether lab. It’s perhaps the worst map in FFA rn after the last denom ballot, next to Candyland. Either way it shouldn’t be in the challenge.
  19. The_Fire_Ghoul

    Resolved Challenge Ideas

    That’s pretty good except for The Nether Lab, which has nothing to do with the nether except its name, so IMO it doesn’t belong. Also Zurdite?
  20. The_Fire_Ghoul

    Resolved Challenge Ideas

    I’d say 5 maps is about the ideal amount for a map pack, if a given creator has 4 enough people want it, I suppose one could be made for them. What maps has minty made again? All the ones I know off the top of my head are Breaking Free and Mint’s Trials, though I think he’s made a couple...
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