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  1. rickyboy320

    Resolved RSR tp failsafe not working, or other scripts

    This bug occurred again... I guess we'll just have to go in 'script' maintenance mode already. (Noting that the bug is resolved in 1.13, as we have a safer way of saving stuff... apologies for the inconvenience again...)
  2. rickyboy320

    Resolved Minion Rush Map Escape

    Fixed, thanks for the report!
  3. rickyboy320

    Resolved Lapis Plaza Skips

    Hah, at the time we didn't expect that jump to be possible.. how times have changed. Resolved.
  4. rickyboy320

    Event Purple Comet in Orbit!

    Every time it is so close. Great job to both teams :) Thanks for making it so fun, I loved the new additions. Great hiding spots this time around too ;) Already hyped for the next one.
  5. rickyboy320

    Resolved Bug to Survive Any Fall

    Tested on a barebones vanilla and paper server, both work as intended. After some testing, NoCheatPlus seems to be the culprit... ironic. Will try to fix when I have the chance...
  6. rickyboy320

    Resolved RSR tp failsafe not working, or other scripts

    Yeah restarting the server caused some issue, causing the server to crash during shutdown. Apparently scripts are currently the only things that are not intermittently saved (>.>), so that’d explain the loss of some newer scripts... I’m not sure if there’s a way to bring them back easily, since...
  7. rickyboy320

    Update 1.13 - Roadmap

    We do, but in the case we encounter world breaking bugs anywhere down the road, we would then need to roll back to the last 1.12 version to restore these bugs, since they are most likely introduced during the conversion. As you can imagine this would be problematic, as all Theta and Zero...
  8. rickyboy320

    Update 1.13 - Roadmap

    A first version of Spigot 1.13.1 was released today, but according to the developers it is not yet safe for any world to be updated to this version. Given that we are working with a nearly 8 year old map, I rather take no chances and wait with updating to 1.13 until it is assumed to be safe.
  9. rickyboy320

    Resolved Able to play HC map while in challenge

    Players should not be able to toggle to HC while in a challenge, without quitting it. This has caused issues with completing the map and being sent back to the challenge's map, failing to finish the HC map properly.
  10. rickyboy320

    Resolved Armourstand Titles Left Behind

    I do not remember whether this was resolved. Can you still reproduce?
  11. rickyboy320

    Resolved Allow localized weather in regions

    I’m assuming you’d want the region to always rain then? Might be doable with worldguard, unsure though, will have to experiment...
  12. rickyboy320

    Update 1.13 - Roadmap

    No, the Zero world will be used, so builds will carry over, but commandblocks and scripts made after the divergence will either break or disappear.
  13. rickyboy320

    Update 1.13 - Roadmap

    As you all may know, 1.13 released yesterday. 1.13 contains many new features, such as the ocean rework, plenty of new mobs and many new mechanics. Most importantly, 1.13 also brings the "Technically Updated" update, which was combined with Update Aquatic (now the official title for 1.13). The...
  14. rickyboy320

    Resolved Creative in theta maps.

    Good catch, definitely an unintended sideeffect of the /survival command and /kill time reset. Doubt it can be resolved any other way than through plugin, only way for now (until I’m back) would be disabling /survival... Thanks for reporting!
  15. rickyboy320

    Resolved Really bizarre thing in The Exit

    A similar thing has happened in RUSH. Now fixed, but cause is still unknown...
  16. rickyboy320

    Report Bug Lava Parkour Exits Break Consistently

    Probably a chunk loading issue. Then the issue only occurs on the doors that are very far away from the previous door. I would suggest reordering the cycling exits so that the new exits are close to the previous exit, so that they are well within loaded chunk range. Alternatively (probably...
  17. rickyboy320

    Resolved Challenge Ideas

    No idea what happened, but spooky broke once again (even 'crashing' the server upon shutdown...). I'll keep that one disabled until I figure out what happened / fix the issue. EDIT: also seems to have taken the hard puzzle pack with it... hmh
  18. rickyboy320

    Resolved Challenge Ideas

    Cheesefest, freeman and herobrine appeared to be broken(?) they were nulls rewarding 0 cpoints and no maps... Re-added them so they should be working again, will be investigating why they broke.
  19. rickyboy320

    Resolved Quick time

    Fixed. Kill command seemed to use a different radius than the times. Also changed the dynamics around the midcp a bit (now forces the restart properly), instead of removing it completely. Also fixed an issue with timer for stage 1 not showing.
  20. rickyboy320

    Resolved Serene Map Escape

    Good catch, didn't seem fixed until now.
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